My goal for this personal project is to create this character for * Some nice poses and renders * get it and playable in UE5 (I have no idea how to do that) * 3d printed I'm not a character artist but it's something I greatly want to improve on. I'm posting this here because I've known of polycount for about a decade, but…
https://www.youtube.com/watch?v=rVPSSUs6O8Q https://www.youtube.com/watch?v=sQKJHvc2OnQ Environment scene ended up a lot less impressive than what i had pictured in mind but, god dammit. it's finally over.