I created a grid with an underlying curve and the "poles" are splines instanced on the curve points, poining up, the base curve gets duplicated n times and they are placed along the instanced splines forming "rails". It all works well, but the problem I face is that: when I split the underlying curve into two splines, the…
Hey-hey poly people. I am working on a character in anime style. I am planning to make it look as hand drawn as possible, my direction for style is mostly "Jujutsu kaisen" and "Chainsaw Man" anime titles. A little bit about workflow: it is directionless now, so expect a massive amount of triangles on a screen.I do mostly…
Great models and anatomy, although it's true that the bodies got quite fatter and the faces are kinda scary compared to the softer and cuter faces of the original concept.
Made a couple changes to the width of her face and pushed that eyebrow ridge a little more. Feeling like the face is representing the concept a bit more.
There is no specific requirement for the assignment.Need to make a full character and i'm going with this one.For the face i'm picking up elements from different face references.