Here is my first Substance made last year. I was quite inspired by oriental architecture and environment. This substance was the one who gave me the envy to continue further in Designer. Artstation post : https://www.artstation.com/artwork/W224Rv
My render box is not here yet and all the render nodes are busy so... To derail the thread but keep it on track I would like to offer up two theories why the PC market is lack luster and limping along. 1) We already talked about how MS raped the PC market in order to steal focus away from Sony and Nintendo. 2) Major PC…
Hey guys Im struggling with a circular environment (lowpoly no bake) Im not sure how I should try to bake it, the problem is when I bake the individual parts, the shading is interrupted between them and it is not truly round in the end Is there any good trick for this ?
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Great points Dataday I think Mari is a great tool. My wife who is in VFX uses it day to day. We have talked countless times about Mari and Substance to try to figure if the tools fit the workflow and just like we can not seem to see a real value for Substance in VFX yet does not mean some studio somewhere might end up…
You will never be confident about your ability to do absolutely everything there is to do in this job. You will find obstacles, tasks that will be scary. You will find yourself afraid of those, because you don't really know how to tackle them. Not only is it part of the job, but those are actually the best tasks. They're…
I read your entire post and I gotta agree with Adam. Networking isn't the way you'll get a job but it is one tool that you can most def take advantage of. Looking at my career so far in this industry most of my work has come from my relationships with the people that know me on this forum either from just being online,…
I had a question about the bullets - are they really flat on both ends? I've shot pistols and rifles before (only a few times) but it struck me as odd that it was a flat cylinder on both ends of the chamber. Also, RE: lighting and shading, I agree with above comments and also wonder if you could get more ambient occlusion…