CVs to jobs@creative-assembly.com Full jobs page at http://creative-assembly.com/?page_id=10 LIGHTING ARTIST (Console) Position Overview: We are looking for an experienced and exceptionally skilled, highly motivated team-player with a proven track record in digital and/or analogue lighting. The right candidate will…
Back with an update! I’ve finished exporting all models to UE5 and placing them in the scene. I also fixed the scale of the walls and door frames. Still exploring ideas for space blocking and filling empty areas to make scene navigation more engaging. I’ve finally figured out a proper and convenient way to import instanced…
This looks amazing. I have zero critiques. That being said, it would be important to show any amount of context and workflow in your portfolio. Low-poly/high-poly baking? Substance Designer? Decals? Wireframe? UVs?
I highly doubt I'll finish this contest on time, but it's a perfect opportunity to learn some new things and have fun doing it, with at the very least a new, creative piece for my folio. I've had a bad habit in the past of pontificating what I wanted to make for half the contest but this time I've been inspired right out…
Hey guys This one has been in the making for a long time but i feel that the time is appropriate since the memory is still fresh For the last few months I've been interviewing with a big game studio in Irvine for a job as a character artist. After they saw my work on polycount i was contacted and asked to do an arttest,…
Apparently he said that. The point I'm using it to make is that to ask whether or not it can be serious is to pretty much conform to the notion that it is not because there are others that do not and as a collective label it such. I prefer to simply decide for myself what it serious and valuable, or even what could be…
I'm looking for a freelance 3D environment modeller and texture artist to help me build stylized environments for an upcoming animated episode on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For.…
Are you clicking the rocker on the Wacom pen with your thumb? I find that a lot more comfortable than using a finger. Viewport control hotkey on mine is set to the front of the button, right-click context menu stuff to the back. I can do this all day long pain-free. Space mouse in my experience makes for a great door-stop.…
In early 2024, I had the opportunity to contribute to the initial Research & Development phase of the Cat Sanches asset for Love, Death + Robots (Season 4, Episode 5, Studio - Agbo/Visual Creatures) https://www.youtube.com/watch?v=G4UHr5KVcq0 https://www.youtube.com/watch?v=9dVCcA37xi8 ARTSTATION…
When the player begins the game, load content for that section of the game into memory. As the player progresses, stream it from the disk into memory. Higher bandwidth and more memory means you can put more in memory, and faster - given a current optical disk based game tends to be under 6.5Gb (albeit compressed) to fit on…