I like the 3D work on your portfolio, especially the Bramble Axe. No offense but concept art and illustration isn't your strongest skill so making it the centerpiece on your business card is a mistake. I suggest you remove the awkward text and self portrait and put the Bramble Axe on the card, it's simple and readable.…
Hey Chewie, this is pretty cool! The thing that stands out most to me right now is the ax. Since Darius and J4 are the center of the piece you'll want a clean line of action that draws attention to them. The blade is too close to Darius's body and making his silhouette a bit thick. The ax also feels a little too flat by…
You can't. D2 doesn't support jigglebones or custom bone rigs (except for the summons), so you'll have to work with the existing bones. As for that dangly Axes axe or Centaur flail, they're just exceptions made by Valve. You still can make a weapon that's supposed to be dangly, but bones are handled by Valve (probably…
Here is my combo attack so far, I had some awesome critique from some friends and on Smear Frame, I've changed it a lot since then. I tried to incorporate all of the critique but I wasn't sure how to go about getting a different arc for the axe swings, so they are still very similar, I'll film some ref later to see how…
Sup people. So Ive been working hard on my first zbrush sculpt. An axe. Upon changing the topology(but not the shape) to support hard edges and quads, i imported to zbrush. I did however neglect to put UVS on the low poly BEFORE changing topology, as i learned this after the fact. So now i have a sculpt that has no uv…
Ive been working on some concept sketches lately for a project I have in mind. Heres some images of a dragon slayer design. The idea behind it is that he has to do a lot of rock climbing to get to his prey so he'll have ropes and hooks as well as climbing harness apparatus. Heres a sketch of his axe which he will have two…
is this what your looking for? [ame=" https://www.youtube.com/watch?v=D87isBR-Cuw"]Accordion Rig Quick Demo - YouTube[/ame] If so, iv uploaded the maya file, https://dl.dropboxusercontent.com/u/2516103/accordion.mb Basically what iv done is write a simple expression to drive the bones based on the last ikHandle. You need…
Hi there!! i ve just finished this model, make this type of hand painted textures was really fun!!! Thank you so much to Kelvin Tan for make such an awesome concept "Fallen Angel". I am sorry about my interpretation of the weapon as an axe instead of a hammer, i am planning to move to my next model so this time its an axe!…
I agree wit everything that Justin said but I think the biggest thing is that there is no visible damage of any kind. In hand painted textures you want to make sure you make them look interesting by having good color variation and by adding in wear and tear. Also the runic symbols you have look like they were painted on by…
Here's my first blockout of a Pole Axe I'm making for the set. I didn't have any luck with 2d sketches (2D skills are crack-a-lackin' for weapons), so I just dove straight in to the modelling phase. I still have to play around with the handle area, replace the spiral with some proper leather wrap. And below that section,…