Hello everyone, I would like to share with you my new 3D model. Maybe some of you can recognize his backpack that I posted back in the day. Now I have finally finished the rest of the character. Feel free to check it out. More videos and pictures under this link: https://www.artstation.com/artwork/V2qvbn
Hi everyone 👋 I’m sharing this environment piece I’ve been working on and would love to get some feedback from this awesome community. 🔗 ArtStation Link: https://www.artstation.com/artwork/98dZER 🎨 About the Piece This is a stylized coastal outpost environment created for real-time in Unity. The goal was to capture a…
Hey this is looking pretty neat already! I think it needs more visual story-telling to explain how it's underwater. The "windows" don't look like portholes into watery views. The floor could use puddles of water, the walls could use leakage stains, drips might help, lighting could use god rays with refraction patterns,…
Updated a few older weapon models that were originally intended for Skyrim, some released as mods, some not. Specifically, I modified the materials/textures to work with PBR using GGX shading. Longclaw: https://www.artstation.com/artwork/BdOxl Dragonspear: https://www.artstation.com/artwork/Zrzg8…
Hello Polycount. Just wrapped up a new personal project where I experimented with bringing a more painterly style to my 3D characters. Full project at my Artstation: https://www.artstation.com/artwork/RKrZGr Based on painting found on pinterest: https://pin.it/4SF161oem Thanks for looking! I am happy to hear…
Here is a character model I made inspired by the Trolls movie series. I was practicing making hair like this for the first time. https://www.artstation.com/artwork/8BdV2x
[Posted May 2018] Updated a few older weapon models that were originally intended for Skyrim, some released as mods, some not. Specifically, I modified the materials/textures to work with PBR using GGX shading. Longclaw: https://www.artstation.com/artwork/BdOxl Dragonspear: https://www.artstation.com/artwork/Zrzg8…