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Re: [3ds Max Script] miauu's Scalpel
Reply by
miauu
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Sep 2019
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Technical Talk
miauu's Scalpel version 1.3 is available. Changelog: + added UNDO button https://www.youtube.com/watch?v=X24yIHwmGJ8
Re: Answered: Cavity and spec maps inverted
Reply by
owaaan
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Jan 2016
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Quixel Megascans
...ok wow. It is a regular thing. It's crashed again. This isn't a great sign. I spent $117 AUS on this program :/
Re: humble bundle V
Reply by
fullofclovers
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Jun 2012
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Home
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General Discussion
@ Andreas - Apparently the Xbox controller does not work inherently in SMB on Mac: http://www.supermeatboy.com/115/Things_every_Mac_user_should_know___/#b
Re: Will this piece stand or fall ?
Reply by
oglu
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May 2017
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Technical Talk
meshmixer does have gravity tools to checkk if a 3dprint would stand... https://youtu.be/hpSBEsA75Lw?t=110
Re: Orb - My work on Crasher
Reply by
Dan!
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Aug 2011
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3D Art Showcase & Critiques
brush process was covered in this post i believe http://www.polycount.com/forum/showpost.php?p=1387929&postcount=114
Re: It's too bloody hot!
Reply by
Jeff Parrott
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Jul 2006
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General Discussion
It was 114 where I'm at a bit north of LA area. Our power was out for a little while, that was a bit rough.
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Sketchbook: IanSmithArtist
Topic by
iansmithartist
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Jan 2011
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Digital Sketchbooks
New year resolutions #117: Get more work crit. To start here are some sketches I have been hoarding over the last year or so:
Re: New tool for Maya -- AutoHighPoly! (beta)
Reply by
CarlK3D
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May 2016
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Technical Talk
I switched to 2016 SP2 and it says // Error: line 111: Invalid flag '-depth' when I click Finalize Ideas?
Re: Understanding maps in Skyrim
Reply by
lloyd
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Nov 2011
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Technical Talk
thank you, this made my day! new engine! http://uk.pc.ign.com/articles/114/1144412p1.html i shit you not
Re: U4 - 'Welcome to Campobasso' looking for feedback
Reply by
Bedrock
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Apr 2017
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Featured Artwork
That's a neat trick! Makes sense tho.. I'm getting 116 for the original exposure setting that everyone thought was too dark, hmm.
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