Here is a paint of a screen grab from the film "The Fountain"
And a portrait of my gf, from reference. While the likeness is a little off, (she looks like shes 14 in this sketch) im pretty pleased with it. I think I spent a little too long looking at cartoony/anime style art and went a little big with the eyes.
I wanted this to be a casual sketch but felt like I totally over-rendered it, may come back to it another time.
This is the progress of what I am working on at the moment, all from reference, I am having some trouble with where the neck meets the back, its not looking right to me.
Hi iansmithartist - nice skin tones and general anatomy study. I think there is a problem with the armpit and area around it in the latest work (check ref) and i think there might be a problem with measurements around her belly ^_^ (check distance in between breasts - end of rib cage - navel(not sure if it's a correct term))
All the ones here are from photos, a couple of the pencils may have been from imagination/memory. Its been a long while since iv had the chance to get in front of a life model but something I want to/should do again.
Spent a few hours on this. I'm going to try and use the Christmas holiday as an oppurtunity to get back into practice of drawing. Its been far too long.
Painted in Sketchbook Pro and then took it to Photoshop for some last minute adjustments.
If you're interested I posted a break down of the layers on my site.
I have also been working on my Moroccan style environment some more and wanted to work on a few concepts to get the ball rolling again. Usually this kind of thing I would probably do in Photoshop, starting with photo reference and then working over the top, adding details and collaging additional photos to build a rough concept. Recently however I have really began to enjoy using Sketcbook Pro and wanted to try an environment.
I currently only have Sketchbook 2010 but decided to download the 2011 demo and give it a go. It has a bunch of new features, including the addition of layer blending modes, add, multiply and screen. For someone like me who likes to use photos to add texture and details blending modes are über useful. I now find Sketchbook Pro much more intuitive to use compared to Photoshop. Photoshop is certainly far more feature rich, but when it comes to throwing some lines and colour around, Sketchbook Pro is much more fun.
Environments arent my strong point, hence the use/reliance on photographs. I planned out perspective lines to begin with, then blocked in some shapes and colour before cutting and collaging photos to add in details. The idea was to then work back over the top to tighten it up, but the more I rendered it the less happy with it I was, perhaps Ill come back to rescue it at a later date. But as my first experimentation with environments in Sketchbook Pro I rather enjoyed it.
Some nice work here I love the portraits up in post #4!
When drawing and painting, try to think about the principle of lost and found edges. Edges in shadow will appear softer/blurrier, whereas those in light will be crisp. Digitally, it's a good start to turn up the hardness of your brush.
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A few environment type sketches. Thumbnail and forest sketches are from my Beat'em up challenger entry.
And something I did for the "Concept Art Tag" thread:
And a portrait of my gf, from reference. While the likeness is a little off, (she looks like shes 14 in this sketch) im pretty pleased with it. I think I spent a little too long looking at cartoony/anime style art and went a little big with the eyes.
This is the progress of what I am working on at the moment, all from reference, I am having some trouble with where the neck meets the back, its not looking right to me.
Skin tones are great.
A sketch I have been wrestling with. Used ref from here.
Just had time to do a quick doodle for fun, from ref.
Jacques-Louis David study:
Another master study:
Painted in Sketchbook Pro and then took it to Photoshop for some last minute adjustments.
If you're interested I posted a break down of the layers on my site.
I have also been working on my Moroccan style environment some more and wanted to work on a few concepts to get the ball rolling again. Usually this kind of thing I would probably do in Photoshop, starting with photo reference and then working over the top, adding details and collaging additional photos to build a rough concept. Recently however I have really began to enjoy using Sketcbook Pro and wanted to try an environment.
I currently only have Sketchbook 2010 but decided to download the 2011 demo and give it a go. It has a bunch of new features, including the addition of layer blending modes, add, multiply and screen. For someone like me who likes to use photos to add texture and details blending modes are über useful. I now find Sketchbook Pro much more intuitive to use compared to Photoshop. Photoshop is certainly far more feature rich, but when it comes to throwing some lines and colour around, Sketchbook Pro is much more fun.
Environments arent my strong point, hence the use/reliance on photographs. I planned out perspective lines to begin with, then blocked in some shapes and colour before cutting and collaging photos to add in details. The idea was to then work back over the top to tighten it up, but the more I rendered it the less happy with it I was, perhaps Ill come back to rescue it at a later date. But as my first experimentation with environments in Sketchbook Pro I rather enjoyed it.
Some themed life drawing:
Tying to push my colours in a different direction:
And this years Inktober efforts:
When drawing and painting, try to think about the principle of lost and found edges. Edges in shadow will appear softer/blurrier, whereas those in light will be crisp. Digitally, it's a good start to turn up the hardness of your brush.
But ye, cool stuff. Keep it up!