For less than an extra $20 you can pick up a Samsung 850 Evo SSD over the one you selected which should perform better. They are on sale pretty often, I got one a few weeks ago for $85 and if you order one today from newegg you can use the promo code EMCAVNS22 to get one for $88 shipped. Just keep in mind, it won't come…
Oblivion art team clueless? oh now come on! Those environments are beautiful and there's a lot of nice reuse of assets. Whilst individually the technical merits of each piece may not hold up, the scenes as a whole beautiful and consistent and thats the point with environment pieces. Theres no way I would defend their…
Ok, they do call the void CPVRTModelPOD::GetWorldMatrixNoCache(MATRI &mOut, const SPODNode &node) const // (click to view code). Weird though, I would have thought that caching would have sped things up. I notice that glFrustum() is not used either but MatrixPerspectiveFovRH() is used instead. I any advantage to using…
As a reformed pack-rat I know the value of not getting attached to things just because they're cool or have a lot of history. That said, I like the way they've been handling old buildings in the area I live (capitol hill, seattle). If at all possible, the building is left standing. They completely renovate the inside, make…
Well the only way I've managed to get to do it is, use alyx and replace her sequences with my own. Its a hack of some sorts, obviously with a coder it should be pretty easy to add your own in . You can use animations that are already in the engine, but you need a pretty decent skeleton which can be motion mapped / you'll…
My guess your issue is with 2d patterns like procedural brick texture because 3d noises look same from any view directions. For 2d patterns a common way is to use so called tri-planar projection. Blender doesn't have it by default but it's either possible to find on blenderartist.org or do it on your own: You make 3…
Hello all! some new environment art I did over the weekend Inspired by my old village environment from 2 years ago and the same inspirations from that, aka fable, WoW, etc. Been working in my spare time for a few months now after work on my own little game project using UE4. I thought it would be fun to both learn how to…
If iwere you, id take your existing (will be once you finish) and go get a job. You've more than likely learned what you need with this degree. I found a game programming a pretty basic course. We spent most of the time just adding code to existing code and editing code mistakes... could have just been the school, but I…
>> Asset store << >> Sellfy (10% cheaper) << >> The demo << Last update - What's new in V2.1.1? PlayMaker support UFPS Support Easy save support Full first person support 40+ pages of documentation Clean up + bug fixes List of all features: The InventorySystem contains the following features: - Full mobile support -…
This has to to with the indexing of the curve. It seem every part is indexed separately but this is not relayed onto the Index node ( only one dimension 0..n an not somethign like (1..p, 1..n) ~~ (Part , PartIndex) ) so on splitting teh curve the index "restarts" of some kind but then it is not correctly interpreted…