Acheron Design is currently unable to finance relocation. However, we would dedicate time and effort to ensure that relocation proceeds as smoothly as possible.
I begun learning character sculpting, decided to start from fundamentals, in this case skull, did two skulls using different approaches Done in ZBrush. At first I was doing my sculpts in Blender, but the lack of tools and the inability to work with large polycounts brought me here. (also the fact that lots of tutorials…
Geez... on the limb wiki site there are hands. I excuse for my inability to think and scroll today :S So that's what I will try Should not be to many triangles.
I was unable to watch the debate, but a friend of mine linked this to me. Is this how it was (obviously exaggerated), but to some degree? [ame]http://ca.youtube.com/watch?v=uRCBsFaUz_Y[/ame]