shotgun...best of luck man. i wish we were hiring but we are just a small indy dev. if i hear of anything in the chicago area, i will post as soon as i hear. best regards shotgun!!!!!
Start it, press ctrl-alt-del, go under processes, find the San Andreas exe, right click on it, select Set Affinity.. and uncheck one core (or three if you have quad core i guess).
So they make it like all the other shows wher you get free passes only if you rent a booth. Sounds about right to me, not to mention the game dev grunt is about as useful there as the sweaty fanboy.
Hiya, Polycount! Another handpainted model of mine: Oh dear, that's a tall image. Anyways, the full model can be seen on my Artstation and on my Sketchfab! I'm always, always open to feedback, whether I apply it to current WIPs or keep it in mind for future models. Thanks!
Hi dear reader! I think I'm done with the sword (please give feedback if there is something wrong). Next step for me is to take the sword to 3d coat and retopo and then to substance painter and give the sword some nice pbr textures!
I found this to be a good representation of our pipeline. For people who want to become Level artist, this is a good read. I posted here rather than general because is more technical talk. https://80.lv/articles/deus-ex-mankind-divided-building-the-world/
Hello all! In need of a fresh pair of eyes for this new piece :) This would be the hero's childhood village, with houses, chief's hut, potion store and blacksmith. Any and all feedback is very welcome :) Some dev sketches and 3 shy thumbnails :) Cheers!
Apparently if they get to 2.1 million, then some devs from Obsidian (Chris Avellone, notably) will be joining in the development of the game. So uh, Crazyfingers? Yeah. http://www.kickstarter.com/projects/inxile/wasteland-2/posts
Oh dear! But the theme is fine for me, and I usually suffer from migraines, the poly count theme actually helps me, weird. Lets all get along xD Love, Beardy <3