Small Update. Worked on the composition, added some trees in the background and also some broken stones. Created a hole in the ceiling(the other white parts are supposed to be glass). I'm always too scared to add too many polygons, which usually makes some of my models look really bad. Have to redo some pieces and add some…
Some atheists used this happening to earn some money through pet owners dumb enough to believe this. A guy raised about $35k by having idiots pay him to look after their pets when they leave. The terms were: I'll pick them up a minimum of 24 hours after I see you've gone to heaven, no refunds, we adopt the pets so we'll…
Hey Hey! I think the lighting is killing it for me. It feels pretty bland across the board. I know you said it wasn't final but figured I should say it anyways. The indoor shots are a confusing to the eyes. The wall textures look nice but don't really make sense to me. The just seem like random patterns on the wall. Same…
Hi ! Weee a Diablo 3 fan art :) I've seen this concept a lot and I still love it :) so cool ! Overall I think you nailed the proportions although I think the entrance is supposed to be in a V shape like that : \_/ but yours looks like that from the preview image : |_| Otherwise I think the sculpt is very blobby... It…
Personally, to start out I'd make sure everyone on the team is on the same page, everyone's got to have that burning passion for the thing they've been assigned with otherwise the project will just fade out, losing interest is the number one killer of indies. Are you all prepared to recalculate your prioritises on making a…
Hi Adam, I'd have to agree with Cholden regarding faces. Character gigs are a tough thing to get into nowadays as competition is high. You need to show off a basic understanding of human anatomy. I think there is some promise to your work. There are some unclear design elements to your Deadspace-like security dude. Some…
Okay. It's good for the very begining but there's already something you're going to have to work on. There's no focal point(s) at all in the images at the moment. You need to find one or a few good camera angles and have something interesting in the picture to look at. The fact the tower on the peak is a shape like this /\…
Show wires as well so we can determine if you have unnecessary polies in there. It the models have proper LODs and stuff I guess it would be a big problem. 1024x1024 or a 2048x2048 for 1 stone prop is way too much for game standards though. Especially if it uses unique textures that can't be used anywhere else and only for…