Hi! When skin-weighting double-sided cloth in the past, transferring the weights from a simplified proxy mesh to the complex cloth worked well. Storing skin-weights this way would also allow to re-apply them when the cloth mesh was iterated on. Depending on the situation, you might be able to transfer skin weights from the…
Those are some good improvements. Holy crap I'm long winded, I'll try to keep it much more brief. Things to think about: - You roughed up some of the straight lines but none of the ones that effect the silhouette. One thing that helps when evaluating the silhouette is to apply a 100% black diffuse material and rotate the…
Glad to be helpful. ;) Well according to me you are looking the whole thing from the "old" point of view: you should free your point of view from the old constraint between texture size and grid size. These days is not that important anymore, as long as you work in a consistent way, so to have the same texel density…
Thanks for the comments guys! Haha yeah, but without that wonderful 2500 ingame vert limit or whatever it was. I have no idea how well or if it will sell, the goal is really to make a system that is generic and flexible enough that it would have a wide market. I think this sort of system would work for someone who wants to…
sometimes to fix small issues with dilation, editing the image in photoshop or similar can be easy way to go. You can just duplicate the base layer and add a blur to the lower layer or use a brush to manually paint in color to the problem spots. have not watched this tutorial but looks like it covers what i am talking…
Hey guys, I know this is more of an opinionated thing that really doesn't have a right or wrong. I just want to get some feedback since I'm having a hard time getting my capstone project for my university in gear. Ideally I want to do level design or 3d modeling. My texturing isn't progressing as well as I would like it…
Hey Deforges! The first image shows a layer with no material assigned to it, so there would be nothing to scale in that instance. The second image shows a layer above the tarpaulin layer - have you tried adjusting that? :smile:
Finished layered projection feature, now it project on a new layer if you have a psd file. [ame=" https://www.youtube.com/watch?v=irftZZx-FKo"]Projection Painting with layer support - YouTube[/ame]