Hello I have 1 monitor so far 1680*1050px 22 inches LCD TN samsung. Im thinking abotu buying new monitor, probably 24 inches TB 1980*something px, some normal monitor (nothing profesional too expensive) to use next to mine current. I have question if using 2 monitors (different ones, different resolution and different…
I think that first fist that pulls back and hits first should be noticeably bigger than the rest. That way it looks like he's only going to throw one punch, then POW! Tons of punches! I'm going to guess the black spike parts on the sphere are just placeholder, so nothing to go into there. I see you have some dust offset…
[ QUOTE ] Let's not kid ourselves. The only reason Uwe did this was because he wanted to punch some critics. I don't buy the "oh this is just a hilarious publicity stunt, he's great for thinking this up" comments I've been seeing for a second. He's jaded at critics, he wants to punch some internet nerds. [/ QUOTE ] Erm ...…
This is really interesting what you're going through Odium. Please don't get discouraged. I know a LOT of people who are in the same boat as you, and I've linked them this thread. But as an aside, I happen to be acquainted with the former head of the IGDA Jason Dela Rocca, and he's started something very interesting. The…
Okay, NOW you've got me going. Looking at a model full screen that is actually seen at a fifth or thenth its size in game is always making it feel blocky. My first advise would be to put a pitch black material on the low poly, zoom out to about the same distance the unit will be seen in game and check the silhouette from…