I am working on a project and I am stuck on , how to create those jumping network animated lines in 3DS MAX. See the reference link - https://www.youtube.com/watch?v=qfR8oKO4pwc Please Help : neutral:
Nice work, the body suit is leather? its really shiny atm. Nice facial rig will make for some better ortho render poses than the one above with the very neutral face and scary smile.
Mhm.. And now they will flush Assange down the toilet and use the whole controversy as an argument against net neutrality/free speech. Again, just my paranoid mind at work. Never let a crisis go to waste.
renderhjs - Cheers, sticking to arial now as it looks clean and neutral. Hey, about brown and orange, they're my fave colour combination and being born in the 70's means :poly129: Slingshot - Advice taken :)
The hair strands don't need to be that wavy in the texture. Wolf hair rarely kinks like that. Besides the fur, rest of it looks solid. I'd make turnaround shots that are more neutrally lit for a better flat presentation.
Break it as in use the "Break" function in the UV editor to separate your selection from the rest of the mesh, creating the UV seam(s). I am not certain what 2017 has as I am not on that version. :neutral:
This is a small, quick thing, but that super saturated red text really kills my eyes, maybe try for something more neutral? It is massively competitive out there right now, but if you stick with it, something will give eventually.
Yeah, her mouth has the inside modelled. I was going to play with maybe morph targets or a bone rig with her for some facial animation later on. Wanted to keep her face in a neutral pose for now.
I totally agree, Tomoco Studio is absolutely the best, and the most neutral lighting you can texture in - I would recommend just testing different scenes in Marmo rather than different HDR's in Painter, since they seem to be super harsh/intensive.
wu thanks guys, and thanks for the tips on how to present all this better! I tweaked the curves a bit, and have a couple bigger renders on a more neutral background: busy doing a little entry for the pre-dom war :) we'll see how it goes...