baked. 11k tris. now it's time for creation materials in substance designer, and i'm pretty terrified. Here's the standart "stylized bone" material from substance painter
The port to ZBrush 2019 is finally done and FJTools 1.4 will be released next week! Featuring folder support for all functions and a more intuitive way to work with the plugin:
Go through some free material tutorials on Pixar website. Should give you a good start. https://community.renderman.pixar.com/article/113/bitesize-tutorials-materials.html
on launching RTT 1.4 (Max 2011) automatic update returns this error: -runtime error: dotNet runtime exception. The remote server returned an error (404) Not Found.
116 Tri's 512x128 Diffuse/Normals/Specular I've got a problem where i try and use the directx metalbump 9 in the viewport, this is what happens: this has never happened before, how do i fix it?
This is what I use. best mouse I have ever bought. http://www.newegg.com/Product/Product.aspx?Item=N82E16826104151&cm_re=mx510_mouse-_-26-104-151-_-Product
Hi, Everyone! Is anybod knows how to make this skydome technique in Unreal? And how to bake Flow map on skydome? 19:55 https://youtu.be/o66p1QDH7aI?t=1184
There is now a 4-pack available through Steam. You purchase it for $134 and you're given 3 extra copies to send to your friends through Steam! Hell of a deal :)
I thought i fixed that with the latest image. I used this picture as reference, his eyes are quite open. http://www.jaredletopictures.net/displayimage.php?album=110&pos=3