More or less my first post in this nice forum and definitely my first LowPoly character. I was a bit frightened at first to post my amateurish work here along all those great artists...but we all have to start small right :) So what this thread be all about you might ask? I want to get better at modelling and for…
uh 3.5 Realease 2 is available now. http://www.zbrushcentral.com/zbc/showthread.php?p=608695 ZBrush 3.5 Release 2 is now available to download ZBrush 3.5R2 contains the following new additions, updates and fixes... NEW ADDITIONS... * New "Auto Groups With UV" option added which allows for auto-grouping by mesh (shells) and…
Hi all, I am using Maya 2017, scripting up a code that will perform mass animation baking via from a list of controllers. The process is as follows: * Perform a parentConstraint towards all controllers/ selections from the Rig that I want to constraint to * Use `cmds.bakeResults()` to bake out the constraints' values *…
You asked for it. Remember you can also ignore this post. If you did not appreciate the response. Long story short; its very cold & mechanical but i don't see much cuteness & fun factor, (for me). Think a stylized approach to this kind of design would've spoken louder than a startwars rolling bot (one of the many they seem…
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations. Your Focus: Implement…
have a look at the attached image... so any idea what the name of the equivalent 'thing' is in UE4? In blender its refered to as 'extrapoliar clip' option. I dont understand any of the complex node things in UE4. Im just trying to replicate something I made in Blender in Ue4 and nothing else. so if you have the time to…
[ame] https://www.youtube.com/watch?v=5OUrxF929Ks[/ame] Hey guys. Just watched this video and I'm wondering if anyone would be kind enough to describe a real world situation where we might need to use these vector nodes in the way shown in the video? Thank you!
Hey guys, I posted about this in the UDK sticky, but i've been waiting for 4 days for an answer, and it's holding me up to the point that i'm getting restless and decided to reach out to the people who might not check the sticky regularly in hopes of moving ahead. My problem is an error in 2 nodes. The creator of the…
Orange Graphics, art outsourcing company located in Kiev, Ukraine, is currently having resources available for: - modeling of any complexity (pricing depends on complexity) - uv mapping (cheaper pricing compared to competitors due to unique in-house techniques that save time) - LODing (lot's of cheap resources available…
Hey Polycount: I'm definitely proud to present the work of all the artists on the Core Overload team and all their work in the past year till our Demo Day in May 2013! I'm really proud of all the work we've been able to accomplish as a team, and we'd love to share with you our endeavors to make an awesome multiplayer game.…