Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=692429220 PRESENTATION SHOTS: Hello all. I'm new to this CSGO workshop thing. Having seen the post for this contest I decided to give it a shot. I decided to pick AWP because the rarity is Restricted as compared with AK and M4 hence to say I thought it'd…
Hey guys! I am pretty stuck. I am 95% there on this script and the padding is giving me an issue. Was hoping someone could help tell me why I am having this problem. Problem: After my first render, if I change the padding, it doesn't render out the new padding amount. I am not really sure why. It seemed to update in the…
the Frame Buffer or Rendered Frame window as it is called now is just a represnetation of the buffered and rendered image. In RTT it always shows the standard (regular render view) because it needs to render each time or at least it does a full rendering and extracts from each rendered buffer- pixel the desired results. So…
The first issue I see is that the 2600k isn't compatible with the motherboard you picked. The X58 is a LGA 1366 socket, while the 2600 is an LGA 1155 (Sandybridge). While there are 1366 socket i7s, they're a generation before Sandybridge (i7 9xx series CPUs). You want a mobo with either a P67 or Z68 chipset (preferably the…