Hi, I'm creating series of photoscanned tiling textures for Unity Asset Store (you can find link in my signature). I'm just poor student so here is my cheap workflow without many fancy software: I'm doing scan using Agisoft PhotoScan, then I import the output into Blender, set the size of the plane so it covers area I…
Your Olipant character is the best thing in your portfolio! Yet it still looks a tad unfinished, especially in the belt and cloth areas. Your other pieces look like your early student works, I would take those out entirely and start over. Start a brand new portfolio piece, post on Polycount and get feedback, iterate until…
The high-price point is definitely a barrier to entry for a lot of artists and students, and with a lot of other 3D apps creating stripped down versions or different models for that market, I'm not surprised to see the same from Pixologic. Wonder what kind of limitations they'll impose. They could still have new stuff for…
another thing to consider is some companies print out your CV/Resume to bring into the meeting for interviews to go over, and a lot of the time its just black and white laser printer. So having images behind all your text that are similar in terms of value can make it unusable or unreadable. the second I see stats bars or…
Not sure why you think they all focus mostly on games. Most of them started with feature animation, and have created separate classes for game animation. Ive taken classes at AM, iA and AS. All were worth the money. All were really good. If you want to do feature animation, then stick to the feature classes. Dont sign up…
Hey Michael, its really great to see other Ringling students posting on here and I really like your Robin Hood. I'm pretty stoked to see where you guys take the major. As for critique goes I would have to agree with vcortis, your silhouette could be much stronger, but as far as keeping it pretty "real" I think its pretty…
Agree with all of your points. What some students etc. forget is, is that some of us do not work in the creative field, and can't really be browsing where there are artistic nudes, or a crapton of gun pics. But we still enjoy chatting in GD; if we didn't care about the opinion of people posting in GD, surely we wouldn't…
New updates :) Finally had time to work on this again after some time. And I did a lot of changes: added more variation in the foliage, changed some textures and redid some normal maps. This is how it looks right now. After a lot of feedback from my teacher and fellow students I decided to make a second light setting, and…
AMEN. I grew up playing sports (football and basketball the whole way through high school) and had to be in the gym everyday. Then I came to AIP for Game Art and Design and it was definitely a strange change in setting. Went from being surrounded by a bunch of muscleheads to a bunch of level 12 paladins. I don't work out…
Nice job, but being a senior architecture student I have to say... Oh GOD! Is it me, or are there really two collums on the left side of the building's front and only one one the right? Plus I think the front could use some more space, because it seems too dense. Did you do this with some reference? Because, you should…