I haven't looked at the helmet tutorial for getting them in engine yet - I'll have to find out when it comes to that, a solution might be having it go down the back? Oh my god, thank you for noticing the normal. As for the spec I've been having issues with the stock material settings making my entire axe, even ares with…
The subobject occlusion option doesn't appear to do anything. Perhaps it's my settings, but could you explain how it's meant to work? Here's a link to my user settings, if you want to check: https://www.dropbox.com/sh/cj1ln9dek0wipcm/tejOFD0pig edit: the search in the tool list is a great addition, thanks! I'm going to try…
Yeah, if we're all so rabid for competition then lets set up something between us and 3d total. No prizes needed, just a game art forum war like the dominance war started as. NOt to mention there are the monthly mini's over at GA as is, and every other month is part of that chess set competition, which taken together will…
I set up a material that's at about 50% opacity (usually a colour somewhere in the blue spectrum for no particualr reason). I apply this to the mesh that's to become my model. The ortho images are in a material with full opacity and are applied to a box of the right scale with the faces flipped (so you see the back of it…
This. But also, setting the scale too low(ie, very strong SSS effect) can result in hues that you wouldn't expect when different colours are mixed at the different depths (layers) This is the effect that @neox mentioned.
I wrote about this topic on tech-artists.org (see below) but I didn't quite get the feedback I had hoped for: http://tech-artists.org/forum/showthread.php?3480-Technical-solutions-for-dealing-with-in-game-roads Any thoughts? We develop games for mobile platforms (iPad, android, windows phone, etc) so obviously we have…
So you'll want to do a bit of prep... this reads as a lot, but it'll be second nature in no time. Set up the edge padding value for your bake. This is in the Final Rendering part of the general system properties of MODO. You'll only need to set that once... 64 should do you fine. Also set up the size of the bake, for this,…
Anything goes! And there's a lot of anything going on here! Planning is key, try to break down what you want to do to simpler tasks. In Maya, you can set keyframes on nearly anything, to make it go. Let's grow a simple house as a quickie: Starting with a plane with good subdivisions for the windows later, you can extrude…