Hello I hope this finds yall well. I have a question about position based materials in UDK. I have seen the information on player position based materials but I am looking for something a little different. Is it possible for an UDK material to get the location of an object (let's say a plane), then sample said material…
Maybe it's possible with bpy. but i don't know if you can store custom data like that on vertices with python. It doesn't even need to work procedurally, it just needs to be one button for lock and another button for snap. each vertex on the lp would need to hold a unique identifier for their respective hp vertex so they…
If the UI puts you off nothing I can say there. It's not going to be for everyone. I'm not sure why ZModelers grid of buttons is ok and DM's isn't, different grids for different folks I guess. That HDA is mostly just streamlining existing nodes built around a workflow for view port modeling. You are the first person I've…
Hello! So I joined Polycount a few years back with the intention of leveling up my artwork. I wanted to participate in the art challenges and getting in the habit of posting my art online while also taking critiques and feedback. Lo and behold, shortly after creating my account I ended up moving for my work and put my…
Hey Shyralon, I recently posted a bunch of my process shots from GuildWars 2 that might be of help to you. Here is the link and the first post would be most applicable to what your working on. http://www.polycount.com/forum/showthread.php?t=105551 Good luck! Jason Stokes
good start :thumbup: might be cool to add some wires and internal workings later... im guessing you already have a plan for that. you should post the actual pictures in your forum post instead of having links since most people wont take the time to look at it :(
hmm havent posted anything in a while. ok new project. this time im gona finish it, cuz i need a new/better folio. eventually its gona turn into a post apocalyptic punk type of character. thats the general idea anyway. C&C most welcome:)
Hey all! I'm Blake, an artist working at Dinosaur Polo Club. My most recent games I was the artist on were Mini Motorways and Valleys Between. I figured it was finally time for me to start posting around here as it'll give me a place to dump WIP things and whatever else im working on. I'll be posting a bunch of stuff…
I went onto the Epic forums to see if they could provide any more information about how the Fab Marketplace will impact Artstation users, particularly if you have pro, because it alters the split of revenue you get. Plus there is all kinds of integration on Artstation profiles and websites for things you sell on the…
Hi! I’m developing a small, win 95/retro styled VR mini-game collection called “Clownbytes VR Party”. The project includes 3 mini games: • bowling • shooting gallery • party-style VR interactions I’ve already created most of the 3D assets and gameplay concepts. I’m looking for a programmer experienced with Unity to help…