Today my 4th shipped title comes out in the form of Spec Ops the Line, it was quite an interesting project to work on and despite all the trials and tribulations the game is being released today, might i add it looks excellent,happy to see a military shooter that isnt all browns and greys ;) The art team on the game did an…
So previously I used to be able to use the curve stroke with just the standard brush or inflate etc to create cleanly tapered strokes by adjusting the size variable in the curve modifier. In 4R7 I can't get this to work, did they add a step? The only time the brush will stroke in curve mode now is if intensity and size are…
Hey guys, this is my first work I've shown here. I primarily do graphic design and illustration to modelling so I hope you guys like it! What I did was entirely remake the GDC banner in high res, just mess with the colours and add some Polycount & Marmoset spice to it! p.s. not saying it would especially look good on a…
Hello guys. There are several
photogrammetry artists on
Artstation like https://www.artstation.com/artwork/g2dLa8
and https://www.artstation.com/artwork/lxrkyY I wanted to make something that looks like photogrammetry. I
decided to make a park bench since it has wood and metal – two vastly
different materials. I never made…
I'd say for as worn as everything is, the bottom of the deck is way too clean, I just bought a board for example and have skated it maybe 3 times and the paint on the nose and tail is already 50% scraped off, I would either lessen the age/ roughness on the top or add a lot more wear and tear on the bottom, cause right now…
David was not a christian, christian in the olden terms was used to ridicule people who did not believe (like today, no one is putting in 100% effort into the past, the present nor the future when it comes to the creators vision of the story), cut it out with the labels if you want to use one its a Hebrew. Also no labels…
@Rangaros Thanks for the feedback. One of my biggest concerns was not making the scene too cluttered with foliage. So I'm glad to hear I did well in that regard. I agree with you about the tower being a bit too clean compared to the rest of the environment. I'll work toward adding more grunge and weathering to it. I think…
There are loads of particles floating around the scene... fog.... dust motes.. spores.... but I think I know what you mean... like little flowing firefly's and stuff like that.... I had planned on doing that but I did not feel it would add enuf to the scene that people would appreciate. I might figure out how to do that…
I did a quick (messy) paintover to show that you can add more lights/shadows to push the forms and volume of the face. I would suggest to scale up the face UVs or scale up the image texture. You really need more pixels to work with, especially as a beginner. You could take a look at this paintover by DemonPrincess. It has…
@ afisher thank you very much! still some things i want to add to the shader :D @Mask_Salesman yeah u r right kind of looks more feminine but is it a bad thing? :D anyway the armor still needs to be iterated a lot and i am aware of this. For your interest here is a link where i have a closer look on the eye shader i did.…