Yeah I forget what the format is for exp files and xsi has a crazy project based file folder system so it will be nested within a scene folder within the folder for that project (whatever you named it). jedwards@digitalextremes.com is fine
As far as I remember this heappen when you extracted root BGSwitcher folders from archive directly to Scripts folder. It was my fault to call both root and inner folder with the same name "BGSwitcher":( By igor_grinchesku at 2011-05-19
try going to your documents folder and seeing if there's a Mudbox folder there. If there is, you can delete it or rename it, or go into it and remove/rename any existing folders for the Mudbox version you have. This will make Mudbox create a new set of preferences on bootup.
Just create a folder name BPT and place it somewhere memorable. Extract the contents of the .rar to the folder you just created. Copy the .moduale file from the folder into your maya moduals folder (normally were maya is installed, otherwise do a search for the folder,) edit the moduale file with a text editor and change…
Hmmm.. possibly try the following: >Go to C:\Users >Open your account for example mine is Nekomata >AppData (This is a hidden folder) >Local >Autodesk >3dsMax... then go all the way through the list of folders till you get to the part where it has a whole bunch of folders and files.. (aka the enu folder) >Delete 3dsmax.ini…
A little known issue has cropped up that for some reason the files wont save to the specified folder (only seems to be in rare cases). If this happens to you, navigate to %appdata% , go up one folder then looks for a folder the same as the Program name.. something like 'HairStrand_Designer..' if there is a folder there,…
do you have the passes set up with folders?every pass needs its own folder, say a folder called body with just the body lowpoly and the according highpolies, and another folder called scales with just the scale lowpoly and the according highpolies. I would also suggest to bake only every second scale in one batch to avoid…
Hey Xoliul! I just wanted to recommend that you move all the folder structure of Xoliul Shader to the userscripts folder. Many of us can't turn of UAC at work. And the user folders are meant to be used for these type of situations where files need to be installed or created/modified. Unfortunately we can't install Xoliul…
Installed as instructed and in Photoshop CS6 File> Save as, selected works as expected. The issue is when resizing Folders and folder groups. Selecting the folder and trying to resize brings this "SuperPNG Input Options" window and none of the settings let me resize, it's stuck in a loop. restarted PS, File is save on…
Most important features: - Easily show contents of multiple nested folders at once (flatten folder structure) - Support for all important file types, 32 Bit images. I used Picasa: Some files not supported like 32bit, Works better because you can select expand all for folders. I used ACDSee: Most supported file types, but…