qft. Also your upper and lower receiver should form more of a V shape from the side silhouette. close up rear The gas block tapers. Its about 2/3 the width on the bottom @ the barrel and once it raises to drive the piston rod its hangs further back. It pinches together and has a small cylindrical shape in between the…
Since your posting on polycount I think its safe to say that you are going for a character artist position in the games industry correct? Anyways, I think first and for most you need to start creating some stuff with more realistic stats that would be used in the games industry. I am looking for work myself at this point,…
Another update, so I decided to re-sculpt another tree and re-do most of the materials. I did most of the materials in substance painter and messed around inside UE4 to touch them up a bit more. I started using a bit of Megascans too, which most of my foliage comes from. I've been working with a lot of foliage and their…
Hello everyone, I would like to share with you my new 3D model. Maybe some of you can recognize his backpack that I posted back in the day. Now I have finally finished the rest of the character. Feel free to check it out. More videos and pictures under this link: https://www.artstation.com/artwork/V2qvbn
Hi Everyone! First thing first, I want to mention that I originally post this message on CGsociety but because of no answer after several days and still feeling very lost, I've decided to post it here. I hope I'm not offending any rule of the forum. Thank you My name is
I'm making this easier and changing out the lead post to include my most recent updates of the stuff I'm currently working on. In addition, you'll find posts below including various stages etc. I'd really love as much feedback as possible to improve my art and update my portfolio. Updates 3/23/14:
My take on Fortnite's Compact SMG. This is part of some major fanart, but i decided to post separately. Based on Mark Van Haitsma's highpoly version post and tons of screenshots. Not meant to be and 1:1 replica, but did most of its features as close as i could. More images and Marmoset Viewer:…
I know you already had the interview a while ago but for anyone else who may chance upon this post I have few suggestions: 1. First research a bit about the company that will be interviewing you. You could potentially tailor your responses to some specifics about the company and what they do. Also the employer will…
Update on the smg: So I have had a hard time with a few things. I keep making the work harder for myself by forgetting something or simple ignorance. But this is a learning process, so as long as I push forward I should be getting better at this. I can already tell I have improved significantly from where a was a few years…
An extensive path trick explanation will have to wait for another time; I will just briefly explain what I was trying to accomplish. There is a fragment where you see Kazhandrah inside the Cerberus, steering the vehicle. So I needed a way to show her moving a controller (a bit like those in airplanes) that was related to…