Issue: Edgeware renders black I'm trying to make a mask with an MG Metal Edge Wear generator. I have been following the two Youtube tutorials from algorithmic on the subject. They don't do anything particularly special. Just add the generator, the maps, then play around with the grunge slider. Yet it's not working for me.…
Hi Polycount! I've been lurking around these forums for quite some time but I recently stumbled across an issue I can't solve myself. I've tried manually compiling an item and testing it ingame. The whole compilation process worked perfectly fine but the shaders/textures are causing me quite a lot of trouble. Once I…
Ok so I thought of a way of texturing parts of my model which are impossible to get to while the whole model is loaded in...I am using ID map baked from highpoly vertex colour. But there's some detailing I left out which I thought I could achieve in SP, so I didn't have to model it all into the highpoly. So I exported the…
Hello, I am looking for advice on upgrading my computer. I have an older quad core system running in 32 bit vista with 4 gigs of ram. I am running out of ram when I try to bake pretty high poly objects in xnormal or using Ultimapper in Softimage. So my question is to work on really dense high poly models I need lots of…
Hi all, This is a model I'm working on: I wanted to create an older-looking more unqiue Heavy chaingun, but still in keeping with the TF2 universe and shapes. In keeping with the 'older' theme, I decided to replace the large cylindrical magazine slung underneath with the main powerhouse. A cylindical gasoline makes sense,…
many people ask for updates for older modules of max but the fact is that often the original engineers that worked on that plugin do not work for autodesk or the 3dsmax team any more. I wouldn't be surprised if some of the PF code is already a bit dusty and just a overkill to make it multi core enabled- its just code from…
Much agreed to Miyazaki, the fact that as his age he's still in the studio animating key frames with his animators show great dedication, most writers or leads would just call the shots, not roll up there sleeves and get in there with the rest. I saw this a while back (albeit with horrible engrish subtitling) I noticed…
you might want to look up books for older max versions if you're still learning the basics. it's not like there's really that much changing between releases and you can usually get the outdated books for much less. max6 and up should be good to go to be on the safe side, many functions can just as well be learnt with much…
Mangled Poly - Hey man, thanks for your input! You are right, I know my portfolio is not focused enough right now. I am taking yours and everyone elses advice. I am Making some new environment/prop pieces, and when I get them done I will add them to my site and remove some older/not finished pieces. Along with some older…
Day 86: Didn't work on this project for a rather long period of time. Finally completed material sprint. Two more sprints to finish. What's new: - Decals support - ability to place decals on the vehicle via customization system…