Been keeping plenty busy with projects, so here are some renders to add to the sketchbook! This is the first pass on modeling our family Durango (which served as great real-life reference until it was traded in o.o). Shown here it's a hefty 11,393 polys (22,306 tris) and built to be subdivided. Done within two weeks. I'm…
Hey Francisco, the read I get from your portfolio at a glance is that it's trying to do a lot without doing any one thing really well. Characters AND Environments AND Vehicles that don't really reveal your strength. I want to talk about your Space Break scene specifically. You have what seems to be a fairly realistic…
Crazy story. Back when i was living in Mexico i had a couple of friends blow up my rents Pizzeria. And the one time i went to see a friend of mine at his school, talked to him for a bit and then they sent me out of the school with a warning to never come back, so me as stubborn as always i went back, but to not get caught…
It's just the way things are. I've been doing freelance since January of this year. People always figure because you make it look easy that it is easy. And it's that way in any talent based field. I have a good friend who custom paints race vehicles. I asked him if it was the same in his industry. He told me that on…
Hi, Its really heart breaking and as someone mentioned earlier "pushing to the point of jumping from the bridge" I dont know bout Baj but I certainly am feeling that way BUT I aint gona do that "I fight to the end!". In UK I have tried 2 years applying for job in industry not just gaming but Arch viz, 3D ads, Vehicles etc…
Well for one avoid what you are not good at. If you can't draw a 3/4 view of say a vehicle, like me don't bother, I design shit all the time. Draw the views you are good at and then tackle the views you can't draw for example. I can't draw very well in perspective it becomes a mess and just destroys any creative vibe I had…
WEOP!!! give this man a job I say. Nice work man, sorry I didn't get back to you before, but honestly, you took everyone's critiques and applied them really well to really push this scene, as bitmap said, really good job on it. I can't help but think the top of your final picture is lacking something man... even adding in…
I'm wondering what sort of position you're planning on applying for? It's not exactly clear from the work you show here. Ideally, one should be able to get a good idea of what sort of job you want just by leafing through your portfolio. Especially if this is your first time applying, showing work that's typical of the work…
I would get rid of the circle base you have your objects spinning on. It's too basic and has been done way too many times. I would assume developers want to vomit every time they see something like that. Now, if you are going to do it, make the base into something creative. Like if its your tank, sculpt something for the…
Well I guess it depends on how you look at tackling the change. You can try to beat people and nations into going along (stick), or you can innovate new cleaner cheaper ways and lead by example (carrot). If we can give developing nations more options and cheaper more sustainable ways to grow their nations then we should.…