streaming and virtual textures, while very nice are not relevant to this issue The spline system seems to work fine on my large nanite landscape (10x15km) and while it's a little clunky I can't say I'm having any major problems with it. I'm not building anything as dense as New York though. Your biggest problem with…
Starting to get colors and a base in! Experimenting with putting some puddles on the ground but I need to figure out what's the deal w/Marmoset's reflection settings. Once the materials are finalized I want to do another fur pass of stray geo hairs and maaaybe cards. Will have to see how it looks. Excited to get to rigging…
Your ground stones are way too uniform and flat. Some actual Geo popping up and down will help sell it a bit more. Also, as others have said, the shadows are still off. They are too soft for how strong the lighting is at the end of the hallway and make it appear that the pillars are floating/not grounded. Getting better…
OrganizedChaos, amazing sculpt! I can't wait to see your final. I've been working on retopping my Hellboy Hulk for comiccon. Although there isn't a poly limit, I wanted to work with lower geometry. I've been really enjoying the satisfaction of getting clean normal maps on lower geo. Threw it in Toolbag to get a better look…
Oh and if your in school you need to work outside of class. I spend hours reading tuts and trying new things by myself. Don't be like other kids in my class that just do what the tacher says to just get an A. I hate to say it but I would bet money they wouldnt get jobs after graduating.
The series is kind of standing on wobbly legs, just doesn't feel as cohesive as last season, but once the strike is up I'm betting things will pick up again. It'll be great if Peter started getting a grip on things and not being so damn gullible over and over again, the dude has the most powerful ability and he's…
JUNIOR ANIMATOR A Next-gen AAA-titled video game company in Northern California is looking for a Junior Animator to come aboard to work on their latest unannounced action title on the Xbox 360 and the PS3! As a junior animator you'll be using cutting edge hardware and software for the animation of some of the most…
Hello There, Hope you are doing well ! I am a 3D generalist, animator, rigger with 8 years of experience available for commissions. I have completed about 400 plus projects so far. You may please go through my portfolios in the respective categories shared below. What working with me is like!…
SENIOR ANIMATOR A Next-gen AAA-titled video game company in Northern California is looking for a Senior Animator to come aboard to work on their latest unannounced action title on the Xbox 360 and the PS3! As a Senior Animator you'll be using cutting edge hardware and software for the animation of some of the most…
Looks good. Clean bake. My only thoughts are that it's a rather lofty polycount for such a simple asset. For current gen ps4 x1 3 is nothing in FPS weapon terms. However I'd personally like to see it closer to 1250. You should be able to get the same amount of fidelity focusing on the view perspective with that polycount.…