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Re: Help: Issue with Legs moving weird on Character Rig
Reply by
Fabi_G
·
Jan 2023
·
Home
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Technical Talk
Pole targets are a way to control the orientation of IK joints (elbows, knees).
Re: Lemon's Concept Art
Reply by
L3mon
·
Jun 2013
·
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Dota 2
youre such a hater ike :[
4 results
Re: t1mu's workshop thread
Reply by
t1mu
·
Jul 2014
·
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Dota 2
Rubick mask with ike
Re: Jalcober Dota2 thread
Reply by
Jalcober
·
May 2013
·
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Dota 2
Working on a beast master weapon with ike.
Re: animation critiques please
Reply by
flow3d
·
Feb 2009
·
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3D Art Showcase & Critiques
IK Blend = 0 then we'll talk
Re: Blender riging to UE4 – mannequin workflow without retarget & rigify workflow
Reply by
wuguyannian
·
Jul 2022
·
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Technical Talk
this will fix orientation and ik bone creation problem. https://youtu.be/e5QmcFyycRU
2 results
Re: Coyo.Te's Dota 2 Thread
Reply by
Coyo.Te
·
Sep 2013
·
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Dota 2
The hourglas of Avernus - Abaddon sword collab with ike
2 results
Re: Google Hangouts for DOTA2 Item Creators!
Reply by
ike_ike
·
Aug 2013
·
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Dota 2
https://plus.google.com/hangouts/_/ff98e39274fc30a8820118957b42b889a4336153 ike's peepshow
5 results
WIP Minotaur Fighter
Topic by
DGB
·
Feb 2015
·
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3D Art Showcase & Critiques
Started on a new character earlier this week based on this concept: Concept by Nina Ik
Re: Dota 2 - Workshop Thread
Reply by
ike_ike
·
Jun 2013
·
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Dota 2
dagnabit no shoutout to ike on the bonehunters. 0/10 article
36 results
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