Position Type: Full-Time Skill Level: Intermediate Opportunity We are looking for a full-time Environment/Prop artist to work for FastTrack Studio on various projects. The availability needed for this position is 40 hours per week starting with a 1-year contract. Please note, this position is intended for a freelance…
@Paul Pepera Very appreciative of this insight. I totally agree with everything you have said and you have shown me some new things which I didnt notice about my scene before. Lighting will defiantly be my main task with my next environment. With the prop I tried to add some of my own ideas to the fuel processor and it was…
Some props I did for David Miranda´s Project " The Waterfall" http://www.polycount.com/forum/showthread.php?t=99829&highlight=waterfall More info about the project can be found here: http://www.davidmiranda.me/2012/05/the-waterfall/
Hey everyone! I made this prop for practice. I still need to texture it, but I thought I would share it now. Advice, comments, and opinions are welcome. Thanks to Joshflighter for telling me about this place! :)
Hello, my name is Aria I'm a junior Character artist but i'm open for props and weapons I had a chance to work with successful studios in the game industry in the past and I learned much from them.
also i can give hand with…
Hello All! Just thought I would share some Easter Props for this years Easter Season. :) https://www.cgtrader.com/getdeadentertainment Thanks for Checking it out. Open to any thoughts or Critiques.
Hello! I’m Joaquín, a 3D Artist with 8 years of experience working
in the game industry. I specialize in environment and prop creation. I’ve primarily
worked in realistic Sci-Fi Unity games but i've also been employed for
stylized/lowpoly work. I am available and looking for remote work. I’m open to work
in part-time,…