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Author:
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3D Art Showcase & Critiques
Waterfall props
german01
polycounter lvl 13
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german01
polycounter lvl 13
Jun 2012
Some props I did for David Miranda´s Project " The Waterfall"
http://www.polycount.com/forum/showthread.php?t=99829&highlight=waterfall
More info about the project can be found here:
http://www.davidmiranda.me/2012/05/the-waterfall/
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Blaisoid
polycounter lvl 7
Jun 2012
wow, awesome stuff.
walls of holes in the landmark thing seem very high poly compared to the ball at the top.
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KazeoHin
polycounter lvl 8
Jun 2012
I'll just be the first to toss this out there:
That frog kicks ass.
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Alex Pointer
Jun 2012
no critiques-great work and yes that frog couldn't look any better than that.
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Cube Republic
polycounter lvl 12
Jun 2012
I'm loving that tree, please could you give a little background on the methods used?
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J0NNYquid
polycounter lvl 5
Jun 2012
Blown away by that frog.
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BigK
polycounter lvl 4
Jun 2012
All of the pieces look fantastic, and yes, that frog is the shit
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Pancakes
polycounter lvl 10
Jun 2012
"Ribbit, bitch"
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FullSynch
polycounter lvl 12
Jun 2012
I think it needs more frogs.
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achillesian
Jun 2012
wow these are gr- ALL GLORY TO THE HYPNOTOAD
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german01
polycounter lvl 13
Jun 2012
Thanks all for comment
Cube Republic - Tree modeling in zbrush, then I used guruware ivy plugin in max for creeper vines, deactivating the leaves. Finally export high poly obj, I did the low poly version and bake in xnormal.
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Cube Republic
polycounter lvl 12
Jul 2012
thanks!
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walls of holes in the landmark thing seem very high poly compared to the ball at the top.
That frog kicks ass.
Cube Republic - Tree modeling in zbrush, then I used guruware ivy plugin in max for creeper vines, deactivating the leaves. Finally export high poly obj, I did the low poly version and bake in xnormal.