Greetings Creatives! Some cool new texture images are ready on my Abstract page: https://soundimage.org/txr-abstract/ As always, 100% free to use with attribution. Enjoy, stay safe and keep being creative! Attribution Info: https://soundimage.org/attribution-info/ Ogg Music Packs:…
Wow this is a lot of info in a single post, looks like a professor asked you to post here, but they didn't provide any context for why or how to post here. Usually people start a topic when they start a project, then make periodic posts as they go along, so updates are incremental and feedback can be gathered. Posting…
Hi Nitewalkr, I was also planning for AOD Toronto branch. But after finding your comment, I need to re-think on this. Thanks for sharing this info. SEO Toronto - G Web Pro Marketing Inc
SENIOR ENVIRONMENT ARTIST Trion Worlds is seeking an exceptional and passionate Senior Environment Artist. The successful candidate will work with the Art Director, Lead Environment Artist, and the design and engineering teams to build fantastic settings and assets for our AAA-quality worlds. RESPONSIBILITIES Work with the…
Look into Post process chain. There should be info on UDN and the default should be in FX Hit Effects package as Console something off the top of my head. You can change it to be loaded from a custom pacakge by changing the ini.
I might not be the most qualified to answer but here is a tip : To avoid this kind of issue you can try working more loosely. Since this image is more of an illustration you can approch it the 'painterly' way : just throw a few *very* loose lights first to get an idea of what you are doing, then work on light/shades to get…
Generally in UE4 you should avoid using specular (it's been said they'll remove it altogether eventually). Check out this page for some info on SSS: https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/MaterialProperties/index.html#materialinterface
The game studio that made critically-acclaimed game The Witness is looking for an experienced production artist. You should be proficient in at least Maya, Zbrush, and Photoshop, excited about working in a developing proprietary engine, and quick to pick up new software when the need arises. You need to be someone who is…
Available on Fab Showcase Video Contents: 1. Introduction 2. Initial Setup 3. Settings 4. Screenshot Maker 5. More 6. Changelog 1. Introduction Concept Art Shader 2 is a rework of the Concept Art Shader Pack, I created a few years ago. This new version not only improves the look, but also the usability greatly. It is…
1. Incredible Machine was f---ing gr8! loved it, and the music... 2. Where did u get this info about JA3/2R? I couldn't find a place where they noted it was real-time :o ... how could they do this?