From the timelapse it seems like you are just scratching on the surface of a mesh, making lines and then building up slight convex or concave mounds that follow the lines. Basically this leaves you working in two-dimensions, you might as well be drawing on paper. That is why when you turn your model, your ear is still flat…
Hello fellow Polycounters, This is a thread I'll occasionally update with my progress on a remake to The Neverhood I'm making on UE4. It's not the full game, just the demo parts, and I'm doing this to learn how to develop games in order to continue making my original games afterwards. I'm showing everything I do live every…
Hiya fellow Zbrushers, as some of you may know Dungeons & Dragons DaggerDale recently released for Xbox 360 and PC on May 25th with the PSN version following shortly. I'm happy to say I've been given permission to post some of the character work I've done for the title. I'm honestly very proud at how the title and our work…
Hey guys Since I haven't posted any in-game work in a while, I would like to show you a little scene I have put together as a member of the Traction Wars mod-team, in order to commemorate the Armistice Day. You can see the whole update at the following address - www.twmod.org I did not create any of the assets used in it.…
Good afthernoon, During my leaning curve I have come to the part were I need to create a color ID set for characters in 3Ds Max 2017 Folowing the video tutorial on YouTube I go to Utilities -- MAXScript -- Run Script, followed by selecting the MaxRun.ms script to run. Max then returns an error titled "MAXScript Fileln…
Likes, followers and following galleries are live! http://www.artstation.com/artist/Muzz/followers If they keep up the improvements at this pace, it's a great sign. Edit: Why do you follow yourself by default haha.
Greetings fellow creatives, If anyone is interested, I was recently asked to do an interview for a website called Exilian. Hopefully my answers were entertaining and (somewhat) intelligent…lol. Here’s a link if anyone wants to check it out: https://exilian.co.uk/articles.php That said, this week’s cool new textures are on…
Hey everyone. So I started over with the Fire Hydrant and tried to follow all suggestions as good as I can and did some research. I believe this model is better than the first one but let's see what the fellow people say! :D Let me share some screenshots. Screenshots: #1.Mesh for testing smoothing #2.Mesh with smooth…
Hi everyone, I'm a fresh beginner into rigging and I'm looking for some help :smile: I started to rig a car I modeled a while ago. I play a lot with driven key and controllers and I started to set some expressions to automatize wheels with the car translation. I wanted to make the car follow the direction of the wheels…