Look at you all! You scare me! Peeking away in the background there. Viewing peoples profiles. Show yourselves! I can't shake this unnerving feeling that you're all in one room together, watching the screen. Muhahahahaha
Hello! We are Studio BX from Warsaw, Poland. We have just finished creating an animated intro for Anomaly 2 game. Hope you'll like it: [vv]65047171[/vv] Screens:
The Trailer. http://www.specialthemovie.com/trailer_large.html The Website. http://www.specialthemovie.com/index.html they give away too much in the preview but it looks sooooo gooood. any thoughts or anyone who was lucky enough to see one of the preview screenings?
@Obscura Is there a way to get Screen capture cube to render post process volume and volumertic lighting? The cube render target isn't displaying them in the 360 image.
There is nothing complex on the screen. For basic stuff it does work fine even in Maya. But Substance needs a lot of GPU ram. I wont use it as a Workstation replacement.
By default your object will have Lambert material applied to it. Can you show image of the settings for your UV snapshot? And the full UV editor screen too.
Hey guys! i just released a post with all the screens and sketchfab players for the floor/wall module skins ;) https://www.artstation.com/artwork/n5kno See ya!
I don't think people are going to start measuring their screens to see if your stitches are in the correct place. Don't you think you're over thinking it a bit?