Hey there folks, I know this type of thread must have been created quite a few times, but if you're able to help me out I'd much appreciate it. Essentially I'm coming out of university in a year from a games design course. Now... I've read plenty of threads about degrees versus self-taught and just having that portfolio -…
hi, following the advice from a polycount´s user (sorry I can´t remember the user name because my posts have been deleted... long story :P but I am really grateful for his help) I started using Xnormal for maps creation (above all normal maps and occlusion) which saved me lots of time saving chunks from Zbrush, optimizing,…