Thought I'd write a little bit about the Wacom Intuos, I am not a reviewer, just someone who hopes to write a little bit for those on the fence because as we all know, google only tends to bring up big-name sites that may or may not have been paid off ;) feel free to leave questions and I'll respond & update the first post…
Hey folks - since some folks found my last post interesting or helpful - I thought I would post another one - to the same student as before - Discalimer: These are just my thoughts, ideas, perspectives etc. - I don't claim to know everything or anything - Some things be debatable, or might not be PC or whatever - But it's…
There's a lot to unpack here... Starting with the game engine. Its linage goes all the way back to the first game in the series. The engine's evolution has been influenced by a variety of factors but the niche focus of the games has a lot to do with why the internal systems are the way they are. Over the course of it's…
Hi! I got an issues when I start in maya 2018 OS:win 10, I got this error when I try to start this plugin at script editor. here is the error: source "AMT Mesh Blend/MeshBlend.mel"; // Error: menuItem -label "90? -p AngleSwitch; // // Error: "C:/Users/Leo/Documents/maya/2018/scripts/AMT Mesh Blend/MeshBlend.mel" line…
i hear exactly where your coming from, the survey has been promising in terms of the actual games out there that do present the fact that these games are marketable (all you have to look at in essence is look at how much open source software there is now - and the fact that small teams of people can rapidly produce games…
I'm really sorry about that. In fact I know what you're going through. In fact almost exactly. I majored in Digital Media Design and my last year started getting serious stomach problems. I like you went to see a Dr and found that my stomach was spasming for no reason at all. To this day no diagnosis has been reached. It…
Good evening, it's me again! 😊 Decided to work a bit on the coat for this guy today, nothing exceptional. I still wanted to note that I tried something unusual, I tried reducing the mesh in Maya and using that as a base for the retopo but it was so not worth it. The time taken to clean up the mess would have been much more…
@ vig: You have no idea how much help you have been.seriously. thank you very much :) Oh and you edited the post later? :D Sweeet. Ill be sure to read it once i up this post and my throbbing err.headache subsides:) UPDATES THANKS TO VIG Btw,some of the things addressed would/should definitely be similar to what you posted.…
In retrospect, there were several factors contributing to my struggle to establish myself in the gaming industry. I'd attribute it to a 60/40 split, with 60% of the responsibility lying with me and the remaining 40% on the gaming companies I had the "privilege" to work with. For those familiar with the Polycount community,…