Late on the crit here but I do see a problem with the high poly. You have a lot of straps that bear weight, but the only place you really show that is in the knee pad straps. I've worn a one shoulder big messenger bag for a long time and that shoulder strap and securing strap really digs in. It was bad enough with art…
So I broke down and bought the CE version (for the tuts disc). I've managed to play two quick DM with bot maps, before the game crashed to my desktop. The space-station map's pretty fun. Nice to see they got rid of having to wait for the first patch for disc-free gameplay (at least they got something right). I can't map…
More mistakes in your Bio. You are going to want to get rid of that comma after the word mark. Also calling the "gaming world" "fantastical" sounds to me like you imply it is fantasy, not fantastic. fantastical adj 1: existing in fancy only
Hello community, https://youtu.be/K6Skqi-z7Ug It's my first 3D projects in Synchro Blender to Unity. Till now it was only a process of learning. The real fun including unlimited variations and pleasant actions will come soon
That's expected (to a degree). If the background is very bright, there is less contrast for the reflection to show up against, especially when looking right at the reflecting surface rather than at a glancing angle (Fresnel). You can see that the reflection is still there, just very faint. Basically, the dark parts of the…
Hey ror, matter of fact I'm loving it very much! One reason being I have a boss that actually pays attention to minor details such as 'having a social life' and 'downtime'. We strive for 8 hour days and without compromising the quality we're actually managing to to stick to those 8 hours. More time spend on the job is…
At this point I had a rough idea in mind for what I wanted for the short. I kit-bashed this older environment I made which was meant to be just a display stand for Megaman earlier on in the project: I made adjustments to the scale of the scene to allow for the wide angle shots I was looking for. With the environment taken…
Hey guys. So I have been working on skeleton/skin/rig. But I'm so bad at skinning and rigging that it's kinda messy and the skin needs tweaking on some parts. (I really dislike this part, but for once I'm forcing myself to try and do it) Here is a gif showing the pose idea, but it's very wip and the pose isn't even dynamic…