It's relaxed to prevent distortion or stretching, you can straighten the UVs to make it align with the mesh better, either option is fine and they both have their own pros and cons. It's talked about on this thread http://www.polycount.com/forum/showthread.php?t=134749
Here's my level 32 Dunmer Dual Wielding Light Armor Archer. I've crafted a full Dragonscale set, a Daedra Bow and two Daedra Maces, all of which are upgraded to Legendary and double enchanted with Grand Soul Gems.
I'm a little confused why you sculpted the detail on the ammo counter? Don't get me wrong, it looks cool...I just feel like that shouldn't have been sculpted :x /goes back to bowing down to you
Oh, man, I like these a lot. I think you cop out a bit with the overly simplified cliche anime faces, i'd love to see something either more realistic or original, but those characters have tons of style.
Will be one of my last submission for a while, working on an environment aswell as a scifi cop car for Petrol/Blood ontop work more on my rendering> Great job Commando a few subtle difference from the reference I used Wires
You're very welcome. And I agree: too many people see themselves and others as mere mosaique of skillsets in this industry. Of course skillsets are invaluable but if you don't train your heart as an artist... you'll remain a simple, grey cog.
Can i say that, *sometime* game artists do make cinematic assets ? (no its not really a question i just like the question mark) Awesome stuff ZombieWells, lot of attention to details i bow to you for your dedication.
Looks like Halo 3...I am so tired of Halo. What a crock cop out to get people to buy games! :poly127: I remember running out and renting Crackdown to get the Halo 3 beta LoL
Ninja Five-O (GBA, Ninja Cop in Europe) had the grappling hook and the game rocked. The only cooperative join-any-time game that I've heard of lately was Lego Starwars, I agree, we need more coop.
A nickname that I've always had/heard for Chun-Li: Thunder Thighs. Most interpretations of Chun-Li are the exaggerated female form (the hourglass if you will, with large emphasis on the lower part). Bow in her torso, widen her thighs and hips.