* Update to materials and textures to try and add more color and variation in the metal materials. * Added the base mesh for the large doors. In the end the large doors will have three texture sets for the base (included), actual door, and some detailed electronic components that will be attached to the panels, like a card…
From what you describe, the "helmet" method is what you might want to try for hair. It's probably not much different from what you've already surmised: You make a shape that matches the hairstyle and use alpha on the ends, and use additional alpha planes for a more layered look. Whether or not all this is welded together…
I know this isn't what you're going for but I think the main reason it looks like medical contraptions instead of a balancing device is because it's really not helping at all. Honestly to me if you need an exoskeleton (or some other device to keep yourself steady while using the gun) I would actually make it bigger and…
hey guys decided to start making some wards. id love some feedback and some advice with making wards here is a start getting a block out off what i want it to look like
Hi guys! Here is my first work fo workshop ,share your opinion please:) support please if you like it :) http://steamcommunity.com/sharedfiles/filedetails/?id=227894084
I'm receiving a 1 warning when exporting a model as an OBJ. "1 texture-coords out of range in mesh" I don't know if this has a direct effect on my normal map baking since it was getting the top portion cut off when rendering it out. Everything i packed within the area and hasn't been moved. No special material is put on…
Hello, I want to share my next Dota 2 item work in progress. Nesty Ward - the Tree, the Chiken, the Ward! I finished with Zbrush concept modeling and Low poly model is almost done too but still need some tweaks. Texturing next in line. But I still not sure about egs shells in the nest and flowering lianas, lianas could be…
Continuing my biggest personal project yet, Star Wars Republic Commando Intro Remake. Check out the latest addition: Spider Droid! It was like mini-boss in game. In my case it will be used in training montage scene. Cheers! You can find more about the project in my thread…