I'm going to redo the high poly projection on the main piece ( it's divided in 3 pieces). I changed the material because the soft leather of my reference required a little sculpting that I can't do at the moment ( Tendinitis :disappointed: ) so I opted for more rigid material. I really like the wheatered reference you…
We've just wrapped up our course on the complete Introduction to ZBrush! Now available for streaming or download! We've also added a couple new hot tips to our YouTube channel. Check it! [ame="https://www.youtube.com/watch?v=VCTyVkoA_s4"]Edge Modeling in 3ds Max[/ame] [ame="…
Yea, its the bottomless soda fountain machines and those cheap vanilla/chocolate cookies with filling. LOL why am I describing this, its making me crave it. On a more successful note: I have accomplished a 12km run in 1hr:22min. Definitely not a world record, but thats the longest I've ever gone running for. Next up is my…
A doorway/door is a good start to establishing scale...an average door is about 3x7 so one would be able to compare it to something in real life. If a door is not in your scene put something in there that is comparable. Chair, soda can, guns etc...but a human is probably the best... I always drop in a udk base male mesh…
sculpt is looking nice. I agree he could be thinner especially in the rib cage and waist. That could accentuate the large shoulders a bit more. The horn/shell back piece is lacking in interest compared to the rest IMO. Looking at the concept, his hands could be knobbier/more silhouette on the knuckles. Right now they look…
Well, I don't know if it is outdated, but I personally sure use it for every project and for any kind of model - be it organic or mechanical. But then again, everybody has their own workflow ... I simply settled for it because it perfectly fits my needs. My favorite toolset is actually Maya/MayaLT + Roadkill, since Maya…
Premiere has always been a little bit retarded, kinda the not so handsome sibling within the Adobe collection. I remember the days when it couldn't handle 32 bit operations (like soft alpha blending, always dithered stuff) or handle square pixels instead of CRT TV distorted ones. For converting and quick simple editing…
Beautiful work!! I am currently in the process of trying to create a self portrait at the moment and love how you have created this piece. Was wondering if I could ask advice on how you did the hair? How you made it appear soft and shiny with good opacity. Im having trouble trying to adjust the opacity of the hair on mine…
Today I've finished my version of Meat Hook. In my work I've used Normal Map for some guidelines on details, but the final Hook contains only a Diffuse Texture. I did not bake any others maps like AO etc. for a paint practice purposes and to feel that hand painting mood. Soft used: 3ds max, Zbrush, Substance Painter,…
Waterbear - sure no prob! I agree he does need to feel soft more than defined, but just one or two softshadows in the right spot might help out. Check out the illustration you are basing this off, he definately has some small subtlies going on, nothing major, its some really cool character you got there : ) slosh - yeah I…