So first off, it's not horrible for a first attempt. I know it can be difficult learning on your own. I started teaching myself 3D about 3 yrs ago, and figuring out what you need to learn in what order can be tough. My first suggestion since you lack fundage is Mari Non-Commercial license. I forget what the limitations are…
Montreal is a gold spot right now for game devs oppurtunity and good living conditions. You can easily find 2 bedrooms appt. for 700-800$ within reasonable distances from downtown.
Day 10. Bake is done. First of all, I manually exploded game ready and high poly meshes in Blender to prevent any baking artifacts. I exported 8 vehicle parts (each part exists in a separate collection, like cabin or turret). Then I used Marmoset Toolbag 3 to bake Normal/Curvature/AO/World space/Position/Thickness maps,…
Hey dude Ten 24 has a skeleton scan in the subtools of there anatomy bundles https://www.3dscanstore.com/index.php?route=product/product&product_id=803 I opened the decimated version of the tool, so its a bit triangulated. But does come with one with subdivisions. (cba to wait for load time tho)
@musashidanC4D has a new node system since it’s latest release (R20). Modo also uses nodes for materials since 2014 (801) release. @oglu I’m only looking for node based just for materials. Just wanted to see what people using Vray without 3Ds Max opinion is. I want ant to buy vray but I can’t use 3Ds Max.
Except my girlfriend got a job as product manager in a free-2-play mobile game studio based on her experience working for casino apps. There is no surprise countries are banning free-2-play mechanics based on gambling laws, since a lot of the ideas behind them are from gambling. The whole market is based on exploiting the…
I don't know much about these schools and am not nay-saying them, but you do need to consider the bias a person has when they pay a lot of money for something. Somebody drops a dime on a course they are very much going to want to believe it was well worth it. Not saying everyone is a dope, but it's a common human behavior…
Thank you for your support and kind words Chris! I hope to have another video update for WorldKit in the next week or two showing our progress on the new weight blended terrain layer system we're working on for exporting masks to UE4, so stay tuned. I've seen some of your stylized environment work in UE4 on 80lvl and it's…
Exactly; Mainly the brush and color palette. I guess I'll just keep on looking and thanks again for that intro video lad. :) I am not certain how many people use Corel Painter here on regular basis for concept arts but the reason I wanted to get in to painter was just that. Makes things alot easier once you get used to it.…
Yeah it's weird, at home Nitrous is an un-useable lagfest, at work it works well. It really does look nice with the adaptive AA and so, but for it to be of any use to game artists they should allow custom shaders. So go vote:…