Defenders of the Last Colony will be available on Desura very soon. This is the link to DOTLC Desuras site: http://www.desura.com/games/defenders-of-the-last-colony and also their sisters sites: http://www.indiedb.com/games/defenders-of-the-last-colony/ and http://www.moddb.com/games/defenders-of-the-last-colony/ in case…
First test renders of baseplates. Too much edge wear and not enough dirt in some places. But the base is ready and it's great. Want to share one method of creating simple signs when you don't know vector graphics or don't like it. It's kinda strange and stupid, but it works. 1. Model a sign. I used Plasticity for that. It…
Well this is my first post in this thread, so I'll make it nice and long. -I'm only 16 -When I draw things in school almost everybody asks me "What is that?" or "What the hell is that supposed to be?" when it's some Gigerish contraption or just some loose lines thrown down to get and idea going. I don't think the majority…
First, thanks to everyone that is taking the time to respond to my thread. Now let me get everyone on the same page. I have a Bachelor of Science in Video Game Art and Design. While I had a online portfolio, after 8 months of unemployment while aggressively trying to find work in the industry I have been told while my…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…
Hello everybody! In my years of game development I got really tired of saving tga files from your PSD file. I have checked the internet several times for a program that can split my PSD file into tga files, but all I could find were slow scripts or not easy to use. So I figured it would be time to write one myself. The…
I decided to benchmark my 3D collision detection routine recently, and it's fast. Very fast. Here's a demo - http://rumblesushi.com/grid2.html Hold 1 to add upto 1000 objects. Press C to switch to a FPS camera, which is a collidable object too. On the above demo with 1000 active objects I get 38 fps. The exact same demo…
Would it be possible (quixel or anyone else who can make materials) to get some cast steel and cast iron materials. I'm talking about the sort of heavy cast as seen on Soviet military vehicles. Especially T-34, T-55.
K, well I've been doing other work since my first upload but here's my progress and problem. I'm having trouble with the edges going through the back into the arm. It would be fine if i just add a triangle to it, but i hear and have seen that zbrush chews things up when tris are added. Also i'm not sure if i should make…