@Chimp Hi I truly appreciate you taking the time to do this write up for me. At the time, I had no idea what the difference between Diffuse and Albedo was. And I've realized adding to your roughness is a big deal.. @final_fight Hey man, I do not understand what you mean by 253 as a measurement. Measurements like this…
Thanks again everyone. frell the cheststraps are just a plane I made in Max, and using the ribbon tools to snap it to the surface, I wrapped it around the body, then put a shell modifier on and put some support edges in there thanks for the awesome feedback mikezoo and MoreDread will definitely work on those points.…
Ok, I finally worked it out. The problem was that I had the smoothing of the low res mesh set to 0 degrees. Apparently because of that the angle was too big for the normal map to handle. I had two versions of my side table, the original one and one with the sharp edges beveled. With the original one having a smoothing…
Hi All, we wanted to give you a couple updates on what we're working on here at Neoglyphic with NeoFur: 1) We've got a big release pending with a ton of new features and performance updates. We'll have more information on that in the coming weeks. 2) We've been hard at work on out port of NeoFur to Unity. A lot of people…
Ya sorry my bad. Hahah So im using Maya 2013, all the Controls, joints have been skinned. http://www.digitaltutors.com/11/training.php?pid=533&autoplay=1 that is the tutorial for the head rig ^^ http://www.digitaltutors.com/11/training.php?pid=321&autoplay=1 That is the body rig tutorials^^ So what i did is kinda rig the…
Parasite Eve II https://www.youtube.com/watch?x-yt-cl=84503534&v=M5lXYOszDHA&feature=player_detailpage&x-yt-ts=1421914688#t=532 Resident Evil Rebirth and Zero on the GameCube and probably some other RPG, that I don't remember, do that too. I think it's very expensive to implement pre rendered material into a game, in…
okay i found a tool to extract the files from windwaker and look closer into it. Link has 2874 tris, the mesh showed earlier from google3dsomething looks like the one i extracted. He uses 42 bones. with a total of 323 animations for the body (not all can be opened with an error that they use 5 instead of 42 bones, so its…
Ok thanks very much guys, i tried opening the model with blender using SMD tools but for some reason it didnt work, but plant has shown me all I need thanks :) , also didnt know you could split the revenue precisley I thought it was just if there are 1 creator he gets 100% if 2 each gets 50% and so on. Also while I got…
So, I'm condensing all the info on the issues I have in this thread. I did more tests and documented the artifacts/errors that were occuring, hopefully somebody can help me get to the bottom of this. OBJ export settings FBX export settings Newest tests done in Maya 2012, files can be found HERE. The only bakes working…
hehe nja mss een oproepactie doen :p well i am planning on expanding it and pressure sensitivity will probably be included this summer, maybe even networking so you can do some kind of opencanvas like painting but without having to go to hamachi or something simular to setup a connection. I had to present this today for my…