Hello, I followed Vastra’s advice and my intuition so I changed projects. This one is more intimate, and I focused on composition from the start. It’s simpler, and I’d like to ask for your opinion again. Still Unreal (lot to learn about PCG, thanks for the tutorial of Procedural minds on Youtube) with some da vinvi color…
Hey folks, Just wanted to show this rock wall. I'm preparing a tutorial on how it's possible to tile mesh and zbrush rocks at the same time. Not a secret or big news, but might help some. I hope you enjoy, tutorial is coming soon. And of course, c&c welcome.
Heya, In this Maya 2017 tutorial I show you how to create 3D geometry from 2D images! https://www.youtube.com/watch?v=DRXw4meAqO8 Subscribe for NEW TUTORIALS EVERY WEEK!
I have released a four part video tutorial set for 3d Studio Max 7 on the end to end creation of a 5000 polygon Desert Eagle using polymodeling. The gun features chamfered edges and milling, so minor adjustments to the model would ensure compatibility with most game engines (edit- for games compatibility this would work…
Thanks a lot for these tutorials man! I've been wanting to expand my knowledge on VFX and cascade for a while, and these tutorials are perfect :) I've grabbed them both over the last few days, plus the free ones. Best value tutorials around, easy to follow and practical subjects and examples. Great stuff, well worth the…
Hi i am looking like crazy for a good 3Ds Max Lava Effect Tutorial that also explains how make the lava shine so i don't need light in the scene, but there is nothing, there is only 1 for Maya but i don't know how to use the Maya material editor. Please if someone knows of a good Tutorial for 3Ds Max Lava Effect please let…
The goal of this tutorial is to show how you can quickly create & edit a normal map without baking and without having to use Photoshop filters and gradient alone (which tend to give a volume-less, procedural, flat looking normal map). Some of you may know a lot of the basic's I am covering, but advanced game developers…