Gents, I was wondering if I could trouble you for help on another Maxscript question. My progress on the flipping tiles animated bumper is going well but I have hit a snag. Below is the section of code that I am having an issue with: select $Tile_*GTiles = $ as Array--print GTilesclearselection()select $WAVEnumfaces =…
Okay, is working, but now will need to think about workflow and what it needs to make things efficient and simple. Here is breakdown of the basic code though: For maya python script, same as before but newline is needed to prevent that empty row issue (I don't know why, it just works): note that you have to select…
Greetings one and all. I would like to take this opportunity to introduce our game and what we are about. Name: Exile Online Genre: Cyberpunk Dystopian MMO Estimated Launch: TBA Voice comms details: Teamspeak 3 (server eurots7.gameservers.com:9129) No password required Website: http://exile-online.com/ Facebook:…
Here's a quote from the spyware weekly newsletter, i'm informing you because it sounds like a terrible thing: [ QUOTE ] I have had email conversations with a number of people at Sunbelt Software about the ID theft ring they discovered recently. They were kind enough to provide a HijackThis log entry that identifies the…
Yep. Max has some decent modeling tools and workflows but it's really fallen behind in terms of animation and for studios that have anything other than a bare bones animation pipeline, they are going to pick software that is more than likely to support their full pipeline in a way that works for every department not just…
Tits: No problem, it's actually pretty simple to make turntable gifs: Zbrush:* go to Movie->Modifiers * set your spinframes to something reasonable (probably 20-30 just to keep filesize down) * id set 'Recording FPS' and 'Playback FPS' to something like 5 (though you can change this in the gif) * then just hit turntable to…
Hello everybody! Many structures in nature are produced in relatively simple processes and therefore can be modeled using script-based approaches. I summarized a number of possibilities in a recent video - have a look!
Here’s some additional videos: Create Perfect Squares and Circles in MODO http://www.pixelfondue.com/blog/2016/9/21/create-perfect-squares-and-circles-in-modo Create a Woven Mesh in MODO http://www.pixelfondue.com/blog/2016/9/22/create-a-woven-mesh-and-a-microphone-mesh-in-modo Create a Microphone Mesh in MODO…
RatDog Games is an indie team based out of Massachusetts. A majority of the team works remotely with schedules ranging from part time to full time. The team size ranges between 4-10 people depending on the current needs of the project. We are looking for a technical artist with Unity 3D experience who can assist our team…
Clean and clear transitions. Make a fully dynamic pose and keep it in control rig. Use Unreal script to blend it. Now the jump into drop-kick has a clean and always instantly adjustable transition segment. Takes only a minute to set up but is always good results and can always be edited without stupid timeline bake…