I'm investigating a MFA at well ok, Digipen. This isn't one of those normal "should I go" threads. This is more to expand information for students for all degrees. Ever wonder whats up with some schools accepting your CC credits while others do not? Or why your degree from "XYZ Institute" is not recognized? First Good…
I’ve worked as a contract environment artist at a VR studio for the past two years, but recently we’ve been slow and I’m using the time to work on some personal projects. Most of my time is spent making models of modern buildings and interiors. Personally, I always want to make a bunch of old, dusty trinkets and crooked…
~ Over the last couple weeks? Maybe even months? There's been a few threads about the subject of finding it hard to be motivated about 3D. I know I used to hit brick walls when i was starting so I'll quickly touch on my experience of how I tackled the mountain of WIPs that never got finished because they sucked too much.…
Nice tiles! I'm not an expert on tiling textures but I do them from time to time and one thing you will want to do is first get a texture size that is easier to work with, 1024x1024 or 2048x2048 to start out with, something you can easily divide by 2 without guesswork. Then take your texture and go into photoshop and do…
[embed]https://www.youtube.com/watch?v=esCnldHnSks[/embed] Today was all about working on Lip Sync and so whom better to hang out with than George Carlin. The task I set for myself was a recreation of an old tired comic (with my profound apologies to GC) telling a story at a nightclub during the 1960's. This first pass is…
Taking inspiration from Robinson the Journey: https://80.lv/articles/material-design-of-robinson-the-journey/ I recreated the tar substance while adding in some extra features of my own... I made everything more interconnected. While fiddling around with the effects, I noticed that things look more realistic and natural…
Hey man, welcome to the board. Really cool to see another Hi-Rez guy on here and I gotta say that I've been following your stuff via facebook for a long time. You're honestly a way better character guy than me but I can point out a few things that I see in a lot of your pieces that I think would push your stuff to the next…
Looks great, the statue is top notch as is the rest of the assets. Solid modeling and very nicely painted textures, good Zbrushing also! I agree with MoP that there is too much shadow/lighting info painted into the color maps, its a hard habit to break I know, especially if a weak point of your is lighting. Sometimes it's…
Hey, instead of moss, what you would want is Lichen. Moss doesn't tend to grow on a mountain top (as I assume this is. It certainly looks like one) but Lichen, really, is over-prevalent. If you see this image taken near Mt.Washington's summit, you will see what I mean:…
I agree about UI cleanup. I mean, WTF is with the Render to Texture dialog? It's friggin chaotic. Material Editor needs an overhaul. I mean, I know Max much better than your average artist, and yet there's still some shit hidden in that interface that I almost never use even though it might be worthwhile. For…