Aah ok, make sense. So I guess if that panel line was affecting roughness or albedo, you'd be projecting it separately from the normals associated with it?
Aha! Love the film so much, I wanted to make a weapon from it with Max/zbrush for texture. Post pain in photoshop. This is an older model, didnt finish it before but decided to stop being lazy and finalize it.
http://www.locusmag.com/News/2012/02/samuel-youd-aka-john-christopher-1922-2012/ The Tripod and Sword of Spirits series were defining stories from my childhood, and I thank you for them. RIP.
PBR: DSD1 Dwarf Spider Droid as seen on the battle of geonosis Classic specular diffuse: AAT from one of my favorite movies episode 1 Lambda class T-4a shuttle
i'd say the headshape is more or less a result of the fov, i wouldn't make her such a brainiac and the artist of that painting is Lois van Baarle aka Loish
Thanks for taking the time! It's a good idea but alas, there issue is still there (and doesn't produce a good bake either, really splotchy and almost random unlike knald)