Howdy everyone, I have been working on shooters in Unreal for a while now, but I'm trying to rework the way I do weapon/character animations. In the past I've always had the weapon be a part of the character's skeleton asset. This way the animations of the character holding the weapon would always line up and weapons could…
hi. I have 2 years of experience doing 3d Animation. I'm proficient with the softwares Maya and Blender, and can learn easily any other if the need arise. I'm interested in games, shows, and pretty much anything that require animation. I mainly animate, but I also have basic knowledge in modeling and rigging. work…
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…
Faced the problem of playing animation in Marmoset 3.07 In 3D Max 2016, i set up an animation of the rotation and motion of the object. Exported animation and model to FBX. Playing animation at Marmoset. I find an incomprehensible scaling of the object during rotation. https://www.youtube.com/watch?v=JrrR3G-gDck I don't…
Not sure if this is fully relevant, as I'm not posting any content or any links to content, but rather some advice. If anybody owns a PS4 or Xbone (PC with recording software works too), then I would suggest loading up your favorite game or a game that has beautiful animations and record side/front views of you playing the…
I believe you can set your rig to move along a an s like spline to get the slithering animation, at least the rough of it. Neat thread, I personally always go to WoW to check out incredible animation. The attention to detail on every creature and npc is astounding in that game, especially now that all player races have…
Heya, first time posting! I've been somewhat of a lurker but in an effort to get in contact with other artists who have similar interests, decided to post my work! Wasn't sure where to put this, but I feel it's more related to 2D art rather then animation. But feel free to move my thread if you disagree. I'm an Illustrator…
We are currently looking for a 3D Animator (m/f/x) to support our newly established team in Darmstadt, Germany. Become a central part of a newly established development team and define the future of one of the most iconic series in strategy gaming. As part of the Kalypso Media Group, this new studio will be located within…
Slo mo is a pretty specific edge case but that falls under the "...as long as you don't interpolate between those values." part that can be a headache, lol. Most engines have interpolation settings, Unreal has them on anims, montages, blendspaces and I think on aim offsets. If interpolation is set to 0 the clips just play…