This is my first skin i made for cs:go and its based on movie "Tron" the rest was created via power of imagination :) here are some WIPs: More screenshots of the weapon can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=692963100
Howdy all. A co-worker stumbled on this gem. Its a game powered purily by rag-doll physics and code. I can't get the idea of hidiously drunk people brawling out of my head.:) http://web.t-online.hu/archee83/sumotori/ enjoy! John
Mostly when I try to access anything on the steam-powered website. And more disturbingly a ticket I created for technical support is a 404 error when I try to view the page I feel like the world is conspiring against me or something help?
Here's A model I've been working on, Basically my original idea was he was a pet of loki and loki tortured him and replaced some of his skin with armour, hes a head ramming type creature, pretty dumb but powerful. here are a couple concepts, wires and the start of the high poly
Hey guys. I'm wondering how one would go about switching the dark texture on the character over to the light one mid gameplay (in ue4). In the sense that the light crawls outwards from the center of the body and illuminates the character like its powering up.
Hello, my name is Gleb. My work - Awakened Syndra (my original skin). I want to draw a moment from Lore Syndra. when she kills her mentor and gains true power. P.S Sry for bad English
Yep, I strongly recommend it for hard surface stuff. You can do everything you want and not worry about topology and shading. Also, Fusion 360 has timeline which is really powerful tool for concepting and modeling.
It would be a much easier process for them to simply make the entire level in maya, using modular assets, but having the control and power of a 3d modelling app at their disposal. Sorry, but BSP modelling in Unreal is just plain bad. :D
This is not a direct remake of some soundtrack, but nonetheless related to video games and of course a good power metal track. You'll recognize samples from tetris and super mario land. [ame] http://www.youtube.com/watch?v=6xo2DhNvrbA[/ame]
Your model is getting completely lost in the background you picked. There is nothing wrong with having a background or environment to go with your character presentation but it shouldn't over power your character, it should be there to make your character stand out.