Does anyone know if there is a tool or technique I could use to make a triangle from 2 selected edges. I would normally use the append to polygon tool but selecting edges is really fiddily. I've also tried extruding the edge, collapsing it and snap it to a vert to manually make a triangle but it's not always easy to do it…
I assume it may differ for different genres. Especially where people use tiny small texel size . It dictates you certain visual "style" although . You do smaller texel size and could care less about per pixel precision for sure but because of that your textures turn to be super even and flat . You can't allow any…
Hi guys! I'm a Concept Artist, 3D modeler and illustrator. I'm open to a freelance/full-time contract job I'm experienced in concept art, modeling, illustration and rigging. My portfolio: https://www.artstation.com/martingrasso LinkedIn: https://www.linkedin.com/in/martingrasso/ Contact me:…
Hi everyone, I would like to share my demo reel that I started as a graduation project in Think Tank Training Centre, and I finally got some time to wrap it up and publish it. I hope you enjoy it! https://www.artstation.com/artwork/blR0Yv
As the title says, i've been about 2 days now trying to sculpt eyelids for my charctheres for a college project. Can you guys give me a new light? I've looked at reference and studied the shapes of the eyelids and still it dosent seem to click. Also fell free to critic the hole face aswell, any comment is apreciated.
hello everyone I started using Houdini Engine in my workflow. and now I wonder how much is possible to use Sbsar or Sbs files in Houdini digital assets. (a final layout of my digital assets is in the Unity engine)
Hello everyone. I just finished recently my latest character, Beatrice. It’s an OC, I would love some feedback on it. I’m doing my best to improve my work. Could you guys please tell me some tips and tricks to what should go for to improve on my next work? You can find more pictures of her at: www.artstation.com/eatmylazer…
Version 2.01 Adding objects to existing Mash_Repro nodes will give you an message. Removing objects from existing Mash_Repro nodes will give you an message. Adding nodes will also prompt with a message. Click to add an Offset node Alt click to add an ID node Shift click to add a Random node. Ctrl click the Mash UI button…
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! _____________________________________________ We’re an experienced team who are having a lot of fun working on a family-friendly single/multiplayer adventure game for PC, Xbox and PS5. To complement our growing…