Hey there, wanted to share some of my latest work to get some feedback from you awesome guys to improve my further work :D So feel free to comment and crit everything you have in mind! ;) Hope you like it ;) Old Grumpy Guy (Own Design) Creaturebox Monsters (Based on this awesome concepts:…
Hello I have never really posted on here before. Any way just thought I would show everyone my latest pet project, the modeling of the classic Morris mini cooper S rally version. I am looking to model this car as a high end games model, which I have never done. Feedback would be very welcome. From friends and info on here…
So I found this really cool concept for a sword from Warhammer Online and thought it would be fun to make. I've spent a couple hours on it so far and have the modelling done but will likely redo some parts to either clean them up or lower the polycount. You'll notice I made some adjustments. I added extra teeth to the…
Hey guys! we have a scifi game for mobiles based on unity3d coming up! If you have the following skills contact us via: kontakt@polygonfabrik.de .. otherwise please dont, thanks! - Low poly modeling of characters ( 800-1000 tris ) - Detailed textures hand painted incl. lighting effects ( no shaders used ingame) - Rigging -…
Long time i have not touched UV's at all (i use Modo 801). Time to change it, but i got an understanding problem of how i should apply continous textures on objects. For example i made a simple cup, but i really dont get how i would have to create a texture that wraps around the whole model without having a break (not…
i have a business proposition for potential 3D artists. anyone interested in making modular apartment and industrial buildings with me? And then selling those asset packs on Unity, UDK, turbosquid. im perfectionist, so quality of assets will be high. it would be collaboration, and the reason i am asking, is because all…
Hi, everyone. It's my first post, so i gonna introduce myself a little bit. I'm 22, living in Belgium, i'm a student (one more ... =D) and i hope to be graduated after this next 9 months. I registered long ago but I never found the time or the right opportunity to start a topic. Today it's over, because Crytek - Nottingham…
Hi everyone, I am reading Polycount since a long while, but it’s my very first thread. :) I am struggling to have the lightmaps working properly in the 3DS Max viewport of a low poly environment I am working on. Every object of the scene has a Diffuse texture (UV set Channel 1) and a Lightmap texture (UV set Channel 2).…
Hi I am using the UDK remote app. Purchased from appstore. My wish is to have my grahpics on the iphone from UDK. Not for selling or making a profit but just so i can see how it looks. One alternative is to just have the UDK remote control what i see on the PC. I have managed to get UE Frontend to find my Iphone 4. However…
Hi all, This is my first post in the forums, though I have been admiring the work here for a while. I am trying to put together a collection of environment assets for a portfolio. This is a dungeon style door work-in-progress. I did the first texture pass this morning. I still have to do the spec map, so the lighting looks…